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SchroedingersDog 03-31-2019 10:56 AM

Re: Video Games
 
Currently playing Sekiro: Shadows Die Twice. It's my fith FromSoftware game, after Bloodborne, Dark Souls 1,2 and 3 and I have to say, it's the one I like least. It feels as if they were unsure where to go after the Souls Series.

They wanted to add verticality by the use of the grappling hook and give the player more freedom in his approach. The grappling hook, however can only be used at specific points and the player has no control about these points. Just Cause showed how to incorporate such a mechanic while maintaining fluency and in comparison to that, Sekiro feels dated and linear. Adding upon that, they decided to cut the different stats and replaced them with skill trees that unlock abilities. However, you can only access one of the moves you unlock with these skill trees at a given time, again limiting your approach.

But the true shame is that the game fails to play on its greatest strength - the combat system. It can incredibly fluent and satisfying to trade blows and parry at the right moment. However, the games does everything to prevent you from having fun with it. Enemy placement recalls Dark Souls 2: Scholar of the First Sin - you rarely get a chance to enjoy the combat system in a 1:1 duel, for which it was obviously designed. Instead, you often deal with a mini boss surrounded by 4-5 mobs that gank you mercilessly. It's really a shame that they decided to inflate the difficulty so artificially instead of focussing on well-balanced, challenging single encounters.
Some say it encourages the player to use the stealth mechanic which enables you to one-shot basic enemies but again, the enemy placement is suboptimal. Metal Gear Solid games show how to encourage players to use stealth through clever enemy placement and patrol routes. Sekiro, on the other hand, encourages you to strike and run away to hide for a minute. Rinse and repeat and that's it.

So, I'm rather disappointed with the game. The combat system is brilliant, the art design and the synchronisation are as well but bad design choices and overcomplicated or clunky mechanics prevent Sekiro from capitalizing on its strengths.

miguel1984 04-01-2019 03:30 PM

Re: Video Games
 
I played some independent David Lynch-inspired games:

https://welcometotwinpeaks.com/inspi...in-peaks-game/

https://welcometotwinpeaks.com/lynch...ping-software/

https://welcometotwinpeaks.com/lynch...dventure-game/

Sad Marsh Ghost 04-12-2019 11:58 AM

Re: Video Games
 
Just played through the first Fatal Frame for PS2. Brimming with atmosphere and featuring surprisingly fun combat. A nice little game. Oddly the difficulty spiked dramatically midway through, only to plummet for the easy finale.

Frater_Tsalal 04-30-2019 04:20 PM

Re: Video Games
 
Still waiting for John Romero's SIGIL. Keeping my expectations low... in regards to the first DOOM I've long considered Sandy Peterson's levels superior to Romero's (despite what 99% of the fanbase would have you believe), but I still like the idea of playing DOOM missions in the retro style from one of the original creators... just wish they had gotten Bobby Prince to do some more MIDI compositions rather than resorting to Buckethead, but ah well.

Robert Adam Gilmour 06-08-2019 01:47 PM

Re: Video Games
 
New trailer for Blasphemous
and one for an older game that got less notice (apparently later versions fixed a broken earlier version), Slain: Back From Hell

Less need to mourn the loss of Castlevania when so many come to replace it. Which is probably a better state of affairs.

paeng 06-15-2019 08:25 AM

Re: Video Games
 

Isidor 06-17-2019 01:51 PM

Re: Video Games
 
I see that Siren appeared in the discussion. I'll use that as an occasion and ask you guys, how does it compare to the Silent Hill videogames story-wise? I do love a good horror game but mostly for the story and atmosphere aspect rather than intense gameplay experience.
I guess it's probably not comparable to SH 2 but maybe its worthwile nonetheless, it was made by the same people after all.

Robert Adam Gilmour 06-21-2019 04:21 PM

Re: Video Games
 
I didn't play much of them but they can be pretty intense. First two games are awkward and frustrating on a mechanical level. I really don't know how story orientated they are.

miguel1984 09-25-2019 10:52 AM

Re: Video Games
 
I have Battle Chasers: Nightwar ready to go. Sadly, the comic was never finished; the artwork was great, with the exception of Red Monika's "bigness", of course; it just is too over the top for me.

Robert Adam Gilmour 09-27-2019 03:40 PM

Re: Video Games
 
Quote:

Originally Posted by miguel1984 (Post 153932)
exception of Red Monika's "bigness"

Wish I had a cooler gateway drug to my beauty ideals, but that and a few other trashy comics is the way it happened. I don't really rate Madureira anymore.

Sad Marsh Ghost 09-27-2019 05:27 PM

Re: Video Games
 
Going through the hot mess that is The Evil Within 1 on its Akumu difficulty as I'm determined to get the platinum. Made it to Chapter 6 of 15. One hit from anything kills you. I'm fighting the very mechanics of the game as everything is so imbalanced, janky and borderline broken. Beyond infuriating. Mastering this game is absolutely a waste of my precious time on this planet.

Can't wait to get back to it.

miguel1984 10-04-2019 03:00 PM

Re: Video Games
 
I finished Battle Chasers: Nightwar and I have to say it is one of the most beautiful games I have ever played. I enjoyed it a lot, considering I am not into rpgs.

Robert Adam Gilmour 01-18-2020 02:19 PM

Re: Video Games
 
Vigil: Longest Night
Is this proof you don't need a specific franchise to keep a very specific game genre alive?

ToALonelyPeace 01-22-2020 04:42 PM

Re: Video Games
 
Recently I got into Danganronpa: Trigger Happy Havoc, a school survival mystery. It was alright. If you enjoy point-n-click, mystery VN and don't mind the cutesy anime style then at least try it. I am playing the 2nd game Danganronpa: Goodbye Despair and so far its characters are a lot better. Some of the characters' speech remind me of a certain pessimistic author...

Perry R 04-03-2020 05:19 AM

Re: Video Games
 
I've been playing Darkwood, a survival horror game with a very fascinating aesthetic. Lots of fungus-based body horror in it, although my particular favorite visual is this guy right here, an alarmingly large and vocal snail-person-thing.
https://vignette.wikia.nocookie.net/...20180224163639

Apollonius 04-03-2020 09:22 AM

Re: Video Games
 
I've been a constant follower of the Grand Theft Auto franchise. Recently finished the fifth major title in the series. Now playing Mafia 2. I don't have a gaming machine or enough money to get hands on a graphics card or the most recent releases, and also not enough games, specially the underrated and underdog ones, aren't even available in my country. I played GTA 5 with minimum settings; the developers tried to make it so that it can be played on a number of machines with decent specs and without dedicated GPU.

I love American Truck Simulator and Euro Truck Simulator; relaxing games and can be played smoothly without GPU.

I've played inhumanely on my first phone Nokia C200, and after that on my first smart android device tablet; I didn't have my own computer then. My all-time favorite game will always be Grand Theft Auto: Vice City, it's a game which basically our generation grew up playing with.

I remember playing the game version of Terminator 3 on my brother's PC and first time it scared the #### out of me for some reason. Later it became one of my most played ones after Vice City.

It's obvious I'm a fan of open-world games.

I have a dual-boot machine with Windows and a Linux-based OS. On Linux, I've played SuperTuxKart, OpenArena and Red Eclipse.

I haven't played any horror survival games; I had eyes on SCP- Containment Breach, but never got to playing it.

Besides sleep, games have always been my major escape route.

If you have know titles that are free-to-play and available, please recommend!

Sad Marsh Ghost 04-03-2020 09:25 AM

Re: Video Games
 
Resident Evil 3 remake launched today. Not expecting it to reach the heights of Resident Evil 7 or (my favourite) the remake of the first game, but I'm sure it'll be a pleasing distraction.

Robert Adam Gilmour 04-03-2020 12:47 PM

Re: Video Games
 
Adventures Of Lomax is such a lovely looking game, can't remember the artist but he is a cult hero of 2d graphics.

Robert Adam Gilmour 04-04-2020 06:16 PM

Re: Video Games
 
Aha, it was Henk Nieborg
Henk Nieborg - Pixel Artwork & Game Projects
Look at his gallery section
Lionheart Hardcore Gaming 101

paeng 04-04-2020 11:49 PM

Re: Video Games
 
I signed up for and installed applications from Steam, Origin, Ubisoft, Epic Games, Gog, and others, and was able to get lots of free games, including those that are offered for free for a limited time. There's no cost because games can be uninstalled but they'll remain in one's library.

Sad Marsh Ghost 04-07-2020 02:24 PM

Re: Video Games
 
Resident Evil 3 remake is a worrying regression for the series into action shlock after the triumphant Resident Evil 7 and sturdy Resident Evil 2 remake. Most of the locations from the original game are skipped over or missing in favour of re-using RE2make assets. Nemesis turns into a silly giant dog midway through and stops hunting you. Some fun to be had, but should've been a cheap DLC. Not worth the exorbitant price tag. Get it for cheap a few years down the line. They clearly rushed this one out with little care.

Sad Marsh Ghost 05-20-2020 01:44 PM

Re: Video Games
 
As I'm back on a big Lovecraft kick I picked up The Sinking City. It's made by Frogwares, creators of a pleasant -- if clunky and lacking in replay value -- series of Sherlock Holmes games I have enjoyed in the past. This plays as an open world version of their Holmes titles, complete with the mind palace and deduction system for completing mysteries. It's a pleasant combination. The problem is that Frogwares games were janky enough as adventure games with small areas to explore. As a large open world game the mechanics are even more botched, but for me the atmosphere, storytelling and detective work make it worth it.

Jim Sterling's Jimpressions are on point.


miguel1984 05-20-2020 03:32 PM

Re: Video Games
 
I finished Cuphead. My, am I in awe. The art style is beyond amazing, so much so that I am at a loss for words to describe the joy it brought me.

Robert Adam Gilmour 06-12-2020 04:16 PM

Re: Video Games
 
This looks really cool
Here's another cool Castlevania clone

Robert Adam Gilmour 06-22-2020 03:14 PM

Re: Video Games
 
This series Hylics is one of the most freshly visualized games I've ever seen.

miguel1984 06-25-2020 05:30 PM

Re: Video Games
 
This is one of the best games I have ever played. The amount of information to read on-screen is nothing short of staggering.


miguel1984 07-23-2020 09:48 AM

Re: Video Games
 
The Dark Eye (1995). One of the weirdest games I have ever played, if not the weirdest; it is inspired by some of Edgar Allan Poe's work.


bendk 07-23-2020 06:46 PM

Re: Video Games
 
Quote:

Originally Posted by miguel1984 (Post 155863)
I finished Cuphead. My, am I in awe. The art style is beyond amazing, so much so that I am at a loss for words to describe the joy it brought me.

I love the art style in Cuphead. It reminds me of Disney art pre-1940. I have a number of books from the 30s from Disney that are incredible. It is also why I enjoy a great deal of Al Columbia's art. He takes that style and darkens it. Some of his art is actually based on compositions from Disney artists.

miguel1984 07-26-2020 03:00 AM

Re: Video Games
 
Quote:

Originally Posted by bendk (Post 156390)
Quote:

Originally Posted by miguel1984 (Post 155863)
I finished Cuphead. My, am I in awe. The art style is beyond amazing, so much so that I am at a loss for words to describe the joy it brought me.

I love the art style in Cuphead. It reminds me of Disney art pre-1940. I have a number of books from the 30s from Disney that are incredible. It is also why I enjoy a great deal of Al Columbia's art. He takes that style and darkens it. Some of his art is actually based on compositions from Disney artists.

It reminded me of some of Betty Boop's cartoons, among some other stuff. This one, for example.


bendk 07-26-2020 11:09 PM

Re: Video Games
 
Quote:

Originally Posted by miguel1984 (Post 156417)
Quote:

Originally Posted by bendk (Post 156390)
Quote:

Originally Posted by miguel1984 (Post 155863)
I finished Cuphead. My, am I in awe. The art style is beyond amazing, so much so that I am at a loss for words to describe the joy it brought me.

I love the art style in Cuphead. It reminds me of Disney art pre-1940. I have a number of books from the 30s from Disney that are incredible. It is also why I enjoy a great deal of Al Columbia's art. He takes that style and darkens it. Some of his art is actually based on compositions from Disney artists.

It reminded me of some of Betty Boop's cartoons, among some other stuff. This one, for example.


Yes, indeed. I also have several Betty Boop books in my library. Love the early days of animation.

Perry R 08-28-2020 03:41 PM

Re: Video Games
 
I've been replaying American McGee's Alice over the past few days, a game I find incredibly underrated. While the 21st century is suspiciously oversatured with 'dark and edgy' interpretations of Alice in Wonderland, I find that Alice reinterprets Carroll's world in a genuinely fascinating way, mixing the traditional Alice in Wonderland whimsical surrealism with the grungy aesthetics of Quake and Quake II. It doesn't play phenomenally, but the art direction scratches that early-aughts PC game itch, and the soundtrack is one of my all-time favorites.

ToALonelyPeace 12-24-2020 10:47 PM

Re: Video Games
 
I recommend this game. Simple and effective horror.

Metaphysical Mutant 02-19-2021 12:53 AM

Re: Video Games
 
I'm a big fan of the indie game studio Amanita Design because they are one of the few developers making the very specific kind of game that I enjoy: point-and-click adventure games—because I can't deal with gameplay more complex than pointing and clicking—with a unique art style and good music.
With the latest game they're working on it looks like they're going down the creepy route, so it might be interesting if you are into creepy.


Sam 02-19-2021 11:18 AM

Re: Video Games
 
Happy Game looks fantastic, and much to my delight there will be a Mac version too. Added it to my Steam wish list. Thanks for bringing it to my attention.

waffles 02-23-2021 10:26 AM

Re: Video Games
 
ZOMFG!



ToALonelyPeace 02-24-2021 05:39 PM

Re: Video Games
 
This looks pretty good.

paeng 02-25-2021 11:05 PM

Re: Video Games
 

miguel1984 02-26-2021 01:03 AM

Re: Video Games
 
This are the video games I look forward the most to playing.




paeng 04-29-2021 09:01 AM

Re: Video Games
 



Robert Adam Gilmour 05-05-2021 01:36 PM

Re: Video Games
 
To Burn in Memory (Anniversary Edition) by Orihaus

I haven't played this but it sounds interesting


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